AI Insights · Timothy · April 2022
Top 5 2D Cartoon Games Performance in Dominican Republic - Q1 2022
In Q1 2022, the top 5 2D cartoon games in the Dominican Republic showcased varying trends in weekly downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.
In Q1 2022, the top 5 2D cartoon games on a unified platform in the Dominican Republic exhibited diverse trends in weekly downloads, revenue, and active users. Here's an overview based on data from Sensor Tower.
Coin Master by Moon Active showed notable fluctuations in both revenue and user engagement. Weekly revenue peaked at approximately $14.5K in the last week of December and saw a decline to around $10.5K by mid-February, before rising again to $12K by the end of March. Downloads were highest at 5.5K in the last week of March, while weekly active users increased from 48.7K at the start of January to 58.2K by the end of March.
King's Candy Crush Saga maintained a strong performance throughout the quarter. Weekly revenue experienced peaks and troughs, with a high of $6.9K in late January and a low of $4.5K in early January. Downloads peaked at 21K in mid-February, and weekly active users remained robust, fluctuating around 200K throughout the quarter.
Clash of Clans by Supercell also experienced variability in its metrics. Weekly revenue hit a high of $6.9K at the end of February, while downloads ranged between 2.5K and 3.4K over the quarter. Active users remained relatively stable, hovering around the 100K mark.
Family Island — Farming game from Melsoft saw a steady decrease in downloads, starting from 2.4K in late December to around 500 by the end of March. Revenue, however, showed a slight upward trend, peaking at $2.2K in the last week of March. Weekly active users also declined from 7.9K to 4.9K during the same period.
Finally, Toca Boca World by Toca Boca AB demonstrated consistent performance. Weekly revenue fluctuated, reaching a high of $2.5K at the end of December. Downloads varied, peaking at 15.6K in late December and stabilizing around 11K by the end of March. Active users showed an upward trend, increasing from 82.6K to 85.1K over the quarter.
For more detailed insights, visit Sensor Tower.